Whether there are 100 objects or 10,000 objects, Vexus can handle it with ease. Wait no more, adjust the look and feel of your scenes instantly. As always, Vexus is user extendible allowing for further render customization. Now with Version 2.0, support for Render Presets allows all preassigned render settings and render engines to be conveniently recalled from within Vexus. Vexus natively supports industry standard render engines including Vray and Corona. Users can create custom tokens, which can be used to dynamically control values of graph nodes, such as output paths. Users can also create new custom nodes to address specific studio needs. Users can define the default values, properties, and colors of every node in the graph. Vexus files are saved as simple XML text documents. Teams can easily share and re-used graphs to avoid repeating work and improving production efficiency. You can read the full product documentation here.
Vexus includes 3ds MAX support for version 2018 through 2023. Artists can save, reuse, and share setups. Vexus removes repeating scene setup work with it’s dynamic tokening system and flexible framework. The unique design of Vexus allows users to work with massive scenes for any kind of project, both small and large. Vexus is a standalone node based editor for constructing, managing, and manipulating 3D computer generated scenes, making it easy to set up render passes.